11.09.2009

Graphic Programming

Here are some things I've been working on recently.

I wanted to have my own model viewer which makes my models look better.
I started programming with DirectX9 and Visual C++.

I started from the basics. I wrote code for half Lambert lighting.

Then I worked on shadow area, shadow mapping and dual hemisphere lighting.

Here's some Phong shading. I needed specular light.

Here's the combined effect.

I still want soft shadow and depth of field. I'm working on that next.

8.07.2009

7.18.2009

Game Models

StuG III Ausf.B

Tiger

Sd.Kfz.222

Practice of modeling and texture. No photo materials used. I like the design of German tanks.

7.09.2009

Pixel Graphic

Another thing that I'm practicing.

4.18.2009

Sketch

Mechanical pencil study

11.21.2008

Process

I'm looking for better rendering process...

11.14.2008

Tiger